DisplayImage

DisplayImage.as is an ActionScript file that defines a DisplayImage class which extends the MovieClip class from the Flash display library. This class serves as a dynamic class that can be used to instantiate movie clips with additional properties and methods at runtime.

Class Definition

Modifier Type Name Description
public dynamic DisplayImage The class that extends MovieClip to display images.

Constructor

The DisplayImage class has a constructor method that calls the constructor of its superclass MovieClip.

  • DisplayImage(): Initializes a new instance of the DisplayImage class.

Code Example

package {
    import flash.display.MovieClip;

    public dynamic class DisplayImage extends MovieClip {

        public function DisplayImage() {
            super();
        }

    }
}

Usage

To use the DisplayImage class, you should follow these steps:

  1. Import the DisplayImage class: First, make sure to import the class into your ActionScript code where you plan to use it.

  2. Create an instance of DisplayImage: Instantiate the class by calling the constructor.

  3. Optional - Extend functionality: Being a dynamic class, you can add properties and methods to the DisplayImage instances dynamically at runtime.

Example Usage

import DisplayImage;

var imageDisplay:DisplayImage = new DisplayImage();
addChild(imageDisplay); // Add the instance to the display list to make it visible.

// Dynamically add a new property to the imageDisplay instance.
imageDisplay.customProperty = "someValue";

// You can also add functions dynamically, if needed.
imageDisplay.customFunction = function() {
    trace("Custom function called!");
};

imageDisplay.customFunction(); // Outputs: Custom function called!

📌 Note

The DisplayImage class itself does not contain image display functionality beyond that provided by the MovieClip class. Additional functionality may be added through subclassing or by dynamically adding properties and methods to instances of this class.