MessageBoxMenu
The MessageBoxMenu
is used to display the content of a Creation Kit Message
object.
A Message
object is normally shown by calling the Message.Show() Papyrus function.
The MessageBoxMenu
is also used to display scripted debug text using the Papyrus function Debug.MessageBox().
When the menu is started by the debug function it will display a single-button “OK” message box containing the specified text.
Components
Display
stage
0: root1 --> [object MovieClip]
0: Menu_mc --> [object MessageBoxMenu]
0: List_mc --> [object MessageBoxButtonList]
0: ScrollDown --> [object MovieClip]
0: instance1 --> [object Shape]
1: ScrollUp --> [object MovieClip]
0: instance2 --> [object Shape]
2: instance3 --> [object MovieClip]
3: border --> [object MovieClip]
0: instance4 --> [object Shape]
1: Body_tf --> [object TextField]
2: BGRectBlack_mc --> [object MovieClip]
0: instance5 --> [object Shape]
3: BGRect_mc --> [object MovieClip]
0: instance6 --> [object Shape]
BGSCodeObj
MessageBoxMenu.BGSCodeObj
[object Object]
--- onButtonPress : function Function() {}
--- PlayFocusSound : function Function() {}