MessageHolder
This documentation details the MessageHolder
ActionScript file, which is part of an application that utilizes the Adobe Flash technology.
This class is designed to hold messages, likely within a user interface component for a game or application.
Below is an overview of the class and its constructor method.
Class Overview
The MessageHolder
class is a dynamic class that extends the BSUIComponent
from the Shared.AS3 package.
This inheritance implies that MessageHolder
is likely a user interface component with additional functionalities provided by the BSUIComponent
class.
Constructor
The MessageHolder
class has a single constructor method that calls the constructor of its superclass.
This initializes the MessageHolder
instance.
Class Definition
Below is the ActionScript code for MessageHolder
contained in MessageHolder.as
:
package {
import Shared.AS3.BSUIComponent;
public dynamic class MessageHolder extends BSUIComponent {
public function MessageHolder() {
super();
}
}
}
Constructor Details
Constructor | Description |
---|---|
MessageHolder |
When an instance of MessageHolder is created, it calls the super() method to ensure that any initialization processes defined in the BSUIComponent superclass are executed. |
Usage Example
To use the MessageHolder
class, you would typically create an instance of it within your application. Here is a simple example:
var messageHolderInstance:MessageHolder = new MessageHolder();
addChild(messageHolderInstance); // This assumes you're within a DisplayObjectContainer context.
📝 Notes
- Dynamic Class: The class is defined as dynamic, which means you can add additional properties to instances of this class at runtime.
- Inheritance:
MessageHolder
inherits fromBSUIComponent
, which suggests that it should be used within a user interface context, and it likely has visual properties and methods. - Use Case: While the specific details of what messages this component holds are not evident from the provided code, it likely serves as a container for text or interactive messages within a user interface.
🔗 References
- To fully utilize the
MessageHolder
class, understanding theBSUIComponent
class and its capabilities is essential, asMessageHolder
extends it and presumably uses its features. - Further details about creating custom components in ActionScript and working with inheritance would help when working with
MessageHolder
, especially if one needs to extend or modify its functionality.