ExamineMenu
The Examine Menu is used to craft items on a Workbench.
BGSCodeObj
SetName : Function():voidConfirmBuild : Function():voidPlaySound : Function():voidScrapItem : Function():voidStartBuildConfirm : Function():voidSetItemSelectValuesForComponents : Function():voidFillModPartArray : Function():voidOnAlternateButton : Function():voidHasNullMod : Function():voidToggleFavoriteMod : Function():voidIsSelectedItemEquipped : Function():voidUpdateItemSelectList : Function():voidToggleItemEquipped : Function():voidRegisterComponents : Function():voidRegisterRequirementList : Function():voidSwitchMod : Function():voidShowItem : Function():voidStartAnimation : Function():voidZoomIn : Function():voidHideMenu : Function():voidSwitchBaseItem : Function():voidUpdateRequirements : Function():voidSendTutorialEvent : Function():voidRequestItemSelectListData : Function():voidRepairSelectedItem : Function():voidCanRepairSelectedItem : Function():voidCheckRequirements : Function():voidStartItemSelection : Function():voidEndRotate3DItem : Function():voidRevertChanges : Function():voidRemoveHighlight : Function():voidOnBuildFailed : Function():voidCancelConfirm : Function():voidItemSelect : Function():voidZoomOut : Function():voidStartRotate3DItem : Function():voidShouldShowTagForSearchButton : Function():void