BarterMenu
The Barter Menu is used to trade items between the Player and an Actor.
This menu is usually opened through Actor dialogue scripts using the Actor.ShowBarterMenu() Papyrus function.
AS3
The ActionScript instance variable which points to the BarterMenu class is root1.FilterHolder_mc.Menu_mc where Menu_mc is an instance of BarterMenu.as.
The BarterMenu class in ActionScript directly inherits (extends) the ContainerMenu.as class.
BGSCodeObj
function PlaySound(name:String):voidfunction toggleSelectedItemEquipped(index:int, inContainer:Boolean):voidfunction confirmInvest():voidfunction inspectItem():voidfunction getSelectedItemEquipped(index:int, inContainer:Boolean):Booleanfunction onIntroAnimComplete():voidfunction getItemValue(index:int, inContainer:Boolean):*function getSelectedItemEquippable(index:int, inContainer:Boolean):Booleanfunction show3D(index:int, inContainer:Boolean):voidfunction sendYButton():voidfunction sendXButton():voidfunction updateItemPickpocketInfo(index:int, inContainer:Boolean):voidfunction sortItems(isPlayerInv:Boolean, indexFilter:uint, arg3:Boolean):voidfunction exitMenu():voidfunction transferItem(index:int, inContainer:Boolean):voidfunction takeAllItems():voidfunction updateSortButtonLabel(isPlayerInv:Boolean, indexFilter:uint):void